Motion Control explained

 

Use of Motion Control rigs, what does it contain?

By means of our own transport we can bring the rig to any studio or location in Europe. On arrival, the rigs can be up and running between 1 hour and 2 hours depending on the rig used and the conditions.

Our rigs are capable of doing live action and high speed shooting, as well as stop motion.

The Milo has a tracking speed of up to 2m/sec and a lift range from 45 cm below the track to a maximum height of 3.90m. The extending arm with the pan/tilt/roll head gives a reach of 3 m on either side of the track.

The Modula base can go up to 3.6m a second, is a lightweight system, with different options to mount the Ulti Head. Due to his weight ideal for transportation on shoot all over the world.

Our Talos rig for shoots with more demanding shots, but due to his dimensions ideal for working on location.  The rig has a track speed of 2.75m per second.

Multiple passes shot at the same or with different camera speeds will be frame accurate. this means that matching these shots in post-production becomes fast, easy and less expensive.

The Flair software of Mark Roberts Motion Control has a CGI interface to output the XYZ data of camera moves to 3D packages like , LightWave, Softimage and Alias-Wavefront
Integration of filmed elements and computer generated material becomes easy.


Other software features:

  • Target tracking:
  • Mimic:
  • Scaling:
  • Variable camera speed:
  • Synchronizing to different cameras:

 

Other fields of use for motion control:

  • Makes locking on a static or moving target easy.
  • Recording a move made with hand controls or adding manual movement to an existing move.
  • Up or down scaling of moves for combining different-sized elements.
  • Change of shutter speeds during a shot with iris compensation.(these changes have to be pre-programmed)
  • The flair software makes it possible to maintain the same accuracy with cameras that provide a sync pulse per frame. If a camera varies its speed during a shot the computer will compensate for these differences automatically.
  • Shooting moves with difficult focus pulls and- or framing, especially pack- and product shots. This means considerably more efficiency and saving on crew time.
  • Time lapse shooting with camera moves.